![]() ![]() Start by learning about how the different waveforms sound, then about envelopes, then lfo's and filters, the rest will come in time but just fiddle with stuff and you'll see, the waveforms, filters, envelopes and lfo's (more precisely what they control) are what you need to understand to go in and start making a sound from scratch.Ĭheck and for free presets and good luck.In the latest edition of Point Blank’s Sound Design tutorial series, Chris Carter shifts his focus to Native Instrument’s Absynth, giving us some tips on how to manipulate external audio in the plugin. I try to read the manual to see what every knob, fader and button does (even if I know, I like to see if there's anything special/different with this 1) on every synth and then try it out loads and loads of times. You really should spend the time needed to get good at sound desing/synth programming, I learnt by going through presets and noting down some of the settings then recreating the sound from scratch, then I'll try to recreate it in another synth (knowing that is gonna be very hard as they dont have the same features) and learning all the way. Also check out the gmedia minimonster, it's a very nice softsynth with a really lush filter, a pretty complex but capable morphing feature (activated by 1 octave on your keyboard) and some great presets, but it's a bit of a bastard to program from scratch, but if you learnt it properly you would have 1 hell of a sonic arsenal on your hands, thankfully the manual is full colour and easy to follow. With most synths I'll d/l tons of presets from the net and flick through them to see what does what and as a starting point for sound creation but I found myself doing quite a lot to the Albino patches to get what I wanted, if I wasnt too hot on synth programming I would prolly think it sucks.įor morphing sounds I tend to do it using 2 samples I've made in synths and morphing between them in a sampler or something, I find it easier to control the morphing using automation rather than modulation, but you could do a certain ammount of it using lfo's controlling filters or saturation or something. With Albino and Z3ta I was pretty good at programming synths before I got to them so I knew exactly what to do and when I did that (eg I turned a trance lead into a reese) I got some very nice sounds. When making stabs from presets it's mostly about the envelopes that need changing, short attack, no release, and you'll want to turn off all the lfo's and then turn them on 1 by 1 to see which 1s are making the sound you like or aren't helping at all. Im also keen on patch morphing or randomising, since Im not a synth programmer, i find it hard to make the sound that reside in my head. I recently obtained the DVD, I've watched a few mins of it, and it helps explain things, but yet its always fecking pads this and that, pads are always fairly easy to create.Īlbino, this is one im not really digging that much tbh, i think its because i go through the presets to give me a genral overview of what it can do.and as usual they dont seem to make me wet my pants. ![]() It would be cool if someone made some quick n dirty tutorial videos for people here. I know that Absynth is a capable synth, so it should like someone said be able to do anything, but others cant do what it does. Would you be kind enough either to explain how to edit say one of the presets for a stab, OR, perhaps upload an example that I can look at and dissect? Im looking into making hard stabs here and there for my tunes since its something I tend to forget about. However, you can in fact program many different types of sounds other than just slowly evolving ones, that are still distinctly Absynth.Īnd don't forget that you can design your own waveforms! It's possible with a lot of work in post-processing, but thats sort of missing the point of the instrument. So, don't expect to get moogy type juicy basses from it. ![]() Having said that, you have to keep in mind that it is very much a digital synth, and one that doesn't apologise for it. ![]() that opening sequence is entirely done in Absynth with held notes, using the envelopes to modulate attack and FM amount and pitch), leads and whatever. to hear an example of this-ahem shameless plug alert-check out the opening of my "Destroy the World" tune. You could easily program basses, rhythmic sequences (using those envelopes. Long attacks don't have to be, it's got very flexible envelopes, if not the most flexible of any synth you can think of, and it does have incredibly fast envelopes, so punchy sounds aren't a problem. While Absynth does excel at pads and drones, and while I specially love how easy it is to make creepy, out of this world choir and industrial type sounds, it can in fact be anything you make of it. ![]()
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